|
Monitor Cabling Guide /
Video Display Standards
Since there are many
different ways to specify a video
card's capabilities, and so many potential
resolutions, colour modes, etc., video
standards were established in the early years
of the PC, primarily by IBM. The
intention of these video
standards is to define agreed upon resolutions,
colours, refresh modes, etc., to make it
easier for the manufacturers of
PCs, monitors, and software to ensure
that their products work together.
In recent years,
IBM's fall from dominance has left the
video industry without any clear leader to set
standards. This, combined with
the desire by various
manufacturers to develop newer and faster
cards, has left the current market with a
plethora of different standards. The Video
Electronics Standards Association
(VESA) was formed to define new
standards and has had some success in creating
widely-accepted new standards.
SUPER VGA (SVGA)
AND OTHER STANDARDS BEYOND VGA
VGA was the last
well-defined and universally accepted
standard for video. After IBM faded from
leading the PC world many companies came into
the market and created new cards
with more resolution and colour
depths than standard VGA (but almost always,
backwards compatible with VGA).
Most video cards
(and monitors for that matter) today
advertise themselves as being Super VGA (SVGA).
What does a card saying it is SVGA really
mean? Unfortunately, it doesn't
mean much of anything. SVGA refers
collectively to any and all of a host of
resolutions, colour modes and poorly-accepted
pseudo-standards that have been
created to expand on the
capabilities of VGA. Therefore, knowing that a
card that supports "Super VGA" really
tells you nothing at all. In the
current world of multiple video
standards you have to find out specifically
what resolutions, colour depths and refresh
rates each card supports. You must also
make sure that the monitor you
are using supports the modes your video
card produces; here too "Super VGA
compatible" on the monitor doesn't help
you.
To make matters more
confusing, another term is sometimes
used: Ultra VGA or UVGA. Like SVGA, this term
also means nothing. Some people like
to refer to VGA as 640x480
resolution, SVGA as 800x600, and UVGA as
1024x768. This is overly simplistic however,
and really is not something that you can rely
upon.
VESA SUPER VGA
STANDARDS
In an attempt to
bring some order to the chaos of competing
and incompatible Super VGA standards on the
market, the Video Electronics Standards
Association (VESA) has worked to
establish new video interface
standards. The intention of these standards is
to once again provide a standardised
application program interface
between video hardware and application
software. This would allow software developers
to write their code to work with a
single standard video model
instead of having to write custom code to
support the many different cards in use in the
market today.
Originally ignored
by many vendors, VESA support is now
becoming generally accepted as beneficial, and
something that buyers look for when shopping
for a video card. This is in part due
to the growing number of programs
(especially games) that require VESA
SVGA compatibility in order to function at peak
performance.
The VESA SVGA
standard is called the VESA BIOS Extension,
sometimes abbreviated as VBE. There are
actually more than one now, as more than one
version of the standard exists.
What's interesting about VBE is
that it can be implemented in either hardware
or software. Some video cards support a
particular VBE standard in hardware. Those
that do not can use a small
memory-resident program--which is
sometimes called a "VESA driver" even
though it technically isn't a driver--that
will provide VESA support for
many cards that don't support VBE
natively. This flexibility has helped encourage
the widespread adoption of the standard because
even proprietary hardware can be
made to work with standard
software, mostly transparently.
SIZE AND
RESOLUTION
The monitor size
measurement refers to the diagonal size of
the monitor's CRT (Cathode Ray Tube), not to
the measurement of what you can
actually see on the screen. That
is because the plastic rim that holds the
monitor together masks a small portion of the
CRT. The portion of the screen you can see
is the viewable image size and is
an inch or two smaller than the
monitor size measurement.
The most popular CRT
sizes are 14", 15", 17",
19", 21".
The Monitor
resolution is a number of picture elements or
pixels that are used to produce an image on the
display. The pixel resolution of
the image is specified by means
of:
(a) the number of
pixels in each horizontal row, which is
the same as how many vertical lines it is
possible to see (if the horizontal resolution
is 800 it is possible to see 400
white/black lines
[1pixel/1pixel])
(b) the number of
pixels in each vertical column on the
screen, which is the same as how many
horizontal lines it is possible to see (if the
vertical resolution is 600 it is possible
to see 300 white/black lines)
[1pixel/1pixel]).
The nominally used
formula is H x V. Examples:
640 x 480 -> 307
200 addressable pixels.
800 x 600 -> 480
000 addressable pixels.
1600 x 1200 -> 1
920 000 addressable pixels.
The most popular
resolutions are:
640x480, 800x600,
832x624, 1024x768, 1152x870, 1280x1024,
and 1600x1200.
The smallest PC
monitors measure 14 inches -- an adequate
size for viewing applications at 640x480 or
800x600. For comfortable viewing
of 800x600 resolution, 15"
size is better. To see multiple applications on
the screen at the same time, or to see the
quality in a 1,024x768-pixel image, a
17-inch screen will be a better
choice. With a 20- or 21-inch monitor,
you can comfortably view 1,280x1,024
resolution, the maximum supported by the Super
VGA standard. These are more
expensive and are used primarily
for specialised applications that require a lot
of screen space. Monitors measuring in the
40-inch range and costing thousands of
pounds are available from several
manufacturers, but again, these are
for computer-aided design, pre-press and other
high-end uses.
An important point
is that the computer's video system
should support the same maximum resolution as
the monitor used with it. If the monitor can
go up to 1,280x1,024 but the
video system can only handle
800x600, it will never be possible to take
advantage of the monitor's 1,280x1,024
resolution.
|